AtlasIndex: Difference between revisions

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= Velthuryn Atlas Index =
= Velthuryn Atlas Index =


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__TOC__
__TOC__
 
== States ==
== States with Coordinates ==
 
{{#ask:
{{#ask:
  [[Has entity type::State]]
  [[Has entity type::State]]
  [[Has coordinates::+]]
  [[Has capital::+]]
  |?Has coordinates
  |?Has capital=Capital
  |?Has capital
  |?Has population=Population
  |?Has population
  |?Has coordinates=Coordinates
  |format=table
  |format=table
  |mainlabel=State
  |mainlabel=State
|sort=State
|limit=200
}}
}}


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  [[Has entity type::Settlement]]
  [[Has entity type::Settlement]]
  [[Has coordinates::+]]
  [[Has coordinates::+]]
  |?Has coordinates
  |?Has coordinates=Coordinates
  |?Located in state
  |?Located in state=State
  |?Has population
  |?Has population=Population
  |format=table
  |format=table
  |mainlabel=Settlement
  |mainlabel=Settlement
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}}
}}


== Regions with Coordinates ==
== Features with Coordinates ==
 
{{#ask:
[[Has entity type::Region]]
[[Has coordinates::+]]
|?Has coordinates
|?Located in state
|format=table
|mainlabel=Region
|limit=200
}}


== Features with Coordinates ==


{{#ask:
{{#ask:
[[Has entity type::Feature]]
  [[Has coordinates::+]]
  [[Has coordinates::+]]
|?Has entity type
  |?Has coordinates
  |?Has coordinates
  |?Has feature type
  |format=leaflet
  |?Located in state
  |mainlabel=Features with Coordinates
|format=table
  |sort=Has entity type
  |mainlabel=Feature
  |limit=500
  |limit=200
}}
}}


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}}
}}


<!--
{{#ask:
Once Maps + SMW integration is confirmed fixed, you can experiment with map output:
[[Category:Factions]]
|?Has faction type=Type
|?Has faction size=Size
|format=table
|mainlabel=Faction
}}


Example (commented out):


{{#ask:
{{#forminput:
[[Has entity type::Settlement]]
  |form=Settlement
[[Has coordinates::+]]
  |button text=Create settlement
|?Has coordinates
  |size=40
  |format=map
  |placeholder=Enter new settlement name…
|mappingservice=leaflet
  |query string=
  |height=400
  |width=600
  |zoom=2
  |center=0,0
|mainlabel=Settlement
}}
}}


-->
{{#forminput:
     
|form=CampaignFrame
|button text=Create Campaign Frame
|size=40
|placeholder=Enter new Campaign Frame name…
|query string=
}}

Latest revision as of 23:15, 13 January 2026

Velthuryn Atlas Index

This page lists all coordinate-bearing locations in Velthuryn, grouped by entity type.

For now, results are shown as tables using Semantic MediaWiki queries. You can later switch some of these to map views once your Maps integration is stable.

States

StateCapitalPopulationCoordinates
AeterronAshfall Reach3,800,00045° 16' 14.88" N, 97° 9' 52.20" W
Bastion of AurexHelior Vault2,400,00017° 42' 33.12" S, 90° 20' 40.56" W
Fleaspark UnionBrightcrawl5,800,00012° 26' 43.80" N, 56° 48' 7.20" E
GravenreachKhalgur Forgevault6,700,00013° 45' 39.24" N, 109° 3' 9.36" E
LexharrowAurenhold6,400,00030° 1' 48.36" S, 101° 20' 50.28" E
Myrrun HollowBeneath-Root5,600,00044° 17' 25.08" N, 63° 3' 51.48" E
Nokhul ValeRivermeet Ascendant6,900,00036° 49' 47.64" S, 64° 11' 51.36" E
Ohlai SteppePath-End Accord4,100,00014° 9' 54.36" S, 34° 43' 33.96" W
Scorval BlightVeilspire4,600,00050° 30' 50.40" S, 121° 24' 17.28" E
Sunlash CoastElaro’s Grasp950,00038° 46' 52.25" N, 13° 51' 27.36" W
Tarkhos DominionSkarov’s Spine6,200,0004° 43' 42.24" S, 80° 26' 37.68" E
ThirasilSilvenvine7,200,00062° 29' 5.28" S, 52° 58' 55.56" E
TorralStillwatch3,900,00048° 43' 47.28" S, 36° 12' 52.92" W
Velkar SpiresZhirveth’s Roost5,100,00043° 48' 27.36" N, 86° 6' 34.92" E

Settlements with Coordinates

SettlementCoordinatesStatePopulation
Greatshell Haven18° 0' 0.00" N, 138° 0' 0.00" E180,000
Skarov's Spine23° 0' 0.00" N, 130° 0' 0.00" E260,000

Features with Coordinates

Loading map...

Debug: All Pages with Coordinates

Use this section to verify that Semantic MediaWiki is picking up coordinates correctly.

PageHas entity typeHas coordinates
Skarov's SpineSettlement23° 0' 0.00" N, 130° 0' 0.00" E
Greatshell HavenSettlement18° 0' 0.00" N, 138° 0' 0.00" E
Scorval BlightState50° 30' 50.40" S, 121° 24' 17.28" E
Bastion of AurexState17° 42' 33.12" S, 90° 20' 40.56" W
Sunlash CoastState38° 46' 52.25" N, 13° 51' 27.36" W
ThirasilState62° 29' 5.28" S, 52° 58' 55.56" E
LexharrowState30° 1' 48.36" S, 101° 20' 50.28" E
Velkar SpiresState43° 48' 27.36" N, 86° 6' 34.92" E
Fleaspark UnionState12° 26' 43.80" N, 56° 48' 7.20" E
Nokhul ValeState36° 49' 47.64" S, 64° 11' 51.36" E
Myrrun HollowState44° 17' 25.08" N, 63° 3' 51.48" E
GravenreachState13° 45' 39.24" N, 109° 3' 9.36" E
Tarkhos DominionState4° 43' 42.24" S, 80° 26' 37.68" E
AeterronState45° 16' 14.88" N, 97° 9' 52.20" W
TorralState48° 43' 47.28" S, 36° 12' 52.92" W
Ohlai SteppeState14° 9' 54.36" S, 34° 43' 33.96" W
FactionTypeSize
The Bone-Root WayReligiousLarge but decentralized
The Choir of GlassReligiousSmall, secretive cells
The Codex WardensPoliticalMedium; concentrated in institutions
The Concord of Measured SilenceReligiousSmall but influential; scattered enclaves and monasteries
The Dreamtide ChorusReligiousDiffuse; culturally embedded rather than centralized
The EchohuntersMercenarySmall, elite
The Emberbound ClansSocialLarge, decentralized
The Flame of AccordReligiousMedium to large; structured orders
The Glass Market SyndicatesCriminalLarge, fragmented
The Griefbound CommunionReligiousMedium; cult-like cells connected by ritual
The Luminous ArchiveReligiousLarge; institutional, cross-state
The MycelialsSocialLarge within Myrrun; diffuse elsewhere
The Pale AccordReligiousVery small; clandestine
The River-CovenantPoliticalMedium; mobile membership
The Spirits BetweenReligiousWidespread, informal
The Stone Verdict AssemblyPoliticalMedium; institutional rather than populous
The Stormcall CirclesReligiousSmall but culturally powerful
The Sunvault CovenantReligiousLarge within Aurex; limited elsewhere
The UnsealersCriminalSmall, covert, highly motivated
The Vigilant ConcordPoliticalLarge within Aurex; minimal presence elsewhere