The Frost-Wraith of Frostglen Rest

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The Frost-Wraith of Frostglen Rest


By: Joe McMahon
System: System: Daggerheart
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Tone & Feel

- Atmospheric

- Tense - Mysterious

- Wintry
Themes

- The land remembers more than people realize

- Ancient traditions and misunderstood spirits - Survival against cold and isolation

- Truth hidden beneath superstition and fear
Touchstones
*The Terror, The Thing (1982), Brotherhood of the Wolf, Princess Mononoke, Scooby Doo, Where Are You? (That's A Snow Ghost S1E17)*




Player Principles

#### Respect the Winter

Your characters face a land that responds to sound, movement, and carelessness. Pay attention to the wind, the snow, and the reactions of animals. Survival often begins with caution.

        1. Follow the Clues Your Way

There is no single correct path. Let curiosity guide you and pursue the leads that interest you most. Every location contains pieces of the truth. Investigate! Use your instincts, knowledge, and perception to figure it out.

        1. Prepare for a Monumental Threat

The final confrontation is large scale and dangerous. Work together and trust your allies when the Frost-Wraith reveals its true form.

GM Principles

#### Build Tension through Atmosphere

Snow, wind, silence, and strange echoes should frame every scene. The environment is an active presence.

        1. Offer Clues, Never Paths

Present information but never demand a sequence. Let players decide where to go next.

        1. Use the Vigil as a Living Force

Cold pulses, shifting winds, and spiritual stillness allow subtle foreshadowing and worldbuilding. Use them to escalate pressure.

        1. Reward Teamwork in the Finale

The Frost-Wraith is a colossus. Highlight the importance of movement, timing, and cooperation as players dismantle or outmaneuver it.

Campaign Frame