Zealot Shock-Bearer: Difference between revisions

From Velthuryn
Created page with "{{Adversary |name = Zealot Shock-Bearer |tier = 2 |type = Bruiser |description = Shock-Bearers are the storm cult's living battering rams. Where skirmishers apply pressure, these zealots break lines. |motives = |tactics = bash |difficulty = 15 |major_threshold = 10 |severe_threshold = 24 |hitpoints = 6 |stress = 3 |attack = **Thunder Maul**:Very Close - 2d10+4 phy |experience = |features = **Storm-Hardened** - Passive: The first time each round the Shock-Bearer would ta..."
 
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|major_threshold = 10
|major_threshold = 10
|severe_threshold = 24
|severe_threshold = 24
|hitpoints = 6
|hit_points = 6
|stress = 3
|stress = 3
|attack = **Thunder Maul**:Very Close - 2d10+4 phy
|attack = **Thunder Maul**:Very Close - 2d10+4 phy

Revision as of 20:31, 23 December 2025

Zealot Shock-Bearer
Tier 2
Shock-Bearers are the storm cult's living battering rams. Where skirmishers apply pressure, these zealots break lines.
Motives & Tactics: bash

Difficulty: 15 Thresholds: 10 / 24 HP: 6 Stress: 3

ATK:

    • Thunder Maul**:Very Close - 2d10+4 phy :

Features
**Storm-Hardened** - Passive: The first time each round the Shock-Bearer would take damage, reduce it by half (rounding down).
    • Breaker of Lines** - Reaction: If the Shock-Bearer hits a target that is adjacent to an ally, it may immediately engage that ally as well. *They swing their Thunder Maul in great sweeps, sometimes hitting multiple opponents.*