The Glass Market Syndicates: Difference between revisions

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| faction_type = Criminal
| faction_type = Criminal
| faction_size = Large, fragmented
| faction_size = Large, fragmented
| ideology=Resonance: Provoke
Authority: Personal
Memory / History: Erase
| overview = Loose networks of smugglers, brokers, and artificers trafficking in griefglass, legal or otherwise. No single leader exists, only reputation and violence.
| overview = Loose networks of smugglers, brokers, and artificers trafficking in griefglass, legal or otherwise. No single leader exists, only reputation and violence.
| motivations_tactics = Profit and leverage. They manipulate scarcity, sabotage rivals, and fund expeditions into dangerous resonance zones. PCs may work for, against, or within them.
| motivations_tactics = Profit and leverage. They manipulate scarcity, sabotage rivals, and fund expeditions into dangerous resonance zones. PCs may work for, against, or within them.

Latest revision as of 13:28, 14 January 2026

The Glass Market Syndicates
Faction Type Criminal
Faction Size Large, fragmented
Overview Loose networks of smugglers, brokers, and artificers trafficking in griefglass, legal or otherwise. No single leader exists, only reputation and violence.
Ideology Resonance: Provoke

Authority: Personal

Memory / History: Erase

Motivations & Tactics Profit and leverage. They manipulate scarcity, sabotage rivals, and fund expeditions into dangerous resonance zones. PCs may work for, against, or within them.
Locations Fleaspark, Aeterron, Sunlash, Myrrun Hollow, Nokhul Vale