The Frost-Wraith of Frostglen Rest: Difference between revisions
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
|Complexity=⏺⏺ | |Complexity=⏺⏺ | ||
|Setting=[[Thirasil]] | |Setting=[[Thirasil]] | ||
| | |hook=During the Snow Quiet Vigil, Thirasil enters a period of ritual stillness when old stories claim the boundary between living travelers and winter spirits grows thin. This year, something answers the Vigil with violence. Travelers vanish near Frostglen Rest, strange prints appear on the ridges, and a massive silhouette has been seen during the raging blizzards. The ancient legends of the Snow Wraith were once dismissed as superstition, but now its presence feels undeniable. | ||
|pitch=<p></p>Each winter, Thirasil observes the Snow Quiet Vigil, a sacred time of stillness when the people honor winter spirits and ancestors. This year, something responds to the Vigil with violence. Travelers vanish along the ridge, the wind carries sounds that are not its own, and Frostglen Rest becomes a place of unease rather than refuge. Rumors speak of a Snow Wraith, an old legend connected to deep places and ancient rites. | |||
Adventurers are needed to uncover what stalks the storm. The path is not fixed. Players choose how to investigate and which clues to follow as they explore Frostglen Rest, the Shrine of Fu Lan Chi, and the Old Gravenreach Timberway. Each location holds fragments of truth hidden in wind patterns, old machinery, and forgotten symbols. The storm worsens and the ridge grows restless. In time, the choices players make will draw them to the heart of the winter mystery and into a final battle against a force older than the Vigil itself. | Adventurers are needed to uncover what stalks the storm. The path is not fixed. Players choose how to investigate and which clues to follow as they explore Frostglen Rest, the Shrine of Fu Lan Chi, and the Old Gravenreach Timberway. Each location holds fragments of truth hidden in wind patterns, old machinery, and forgotten symbols. The storm worsens and the ridge grows restless. In time, the choices players make will draw them to the heart of the winter mystery and into a final battle against a force older than the Vigil itself. | ||
Revision as of 20:29, 4 January 2026
The Frost-Wraith of Frostglen Rest
The Pitch
Adventurers are needed to uncover what stalks the storm. The path is not fixed. Players choose how to investigate and which clues to follow as they explore Frostglen Rest, the Shrine of Fu Lan Chi, and the Old Gravenreach Timberway. Each location holds fragments of truth hidden in wind patterns, old machinery, and forgotten symbols. The storm worsens and the ridge grows restless. In time, the choices players make will draw them to the heart of the winter mystery and into a final battle against a force older than the Vigil itself.
- Tense - Mysterious
- Wintry- Ancient traditions and misunderstood spirits - Survival against cold and isolation
- Truth hidden beneath superstition and fear
Player Principles
Your characters face a land that responds to sound, movement, and carelessness. Pay attention to the wind, the snow, and the reactions of animals. Survival often begins with caution.
- Follow the Clues Your Way
There is no single correct path. Let curiosity guide you and pursue the leads that interest you most. Every location contains pieces of the truth. Investigate! Use your instincts, knowledge, and perception to figure it out.
- Prepare for a Monumental Threat
The final confrontation is large scale and dangerous. Work together and trust your allies when the Frost-Wraith reveals its true form.
GM Principles
Snow, wind, silence, and strange echoes should frame every scene. The environment is an active presence.
- Offer Clues, Never Paths
Present information but never demand a sequence. Let players decide where to go next.
- Use the Vigil as a Living Force
Cold pulses, shifting winds, and spiritual stillness allow subtle foreshadowing and worldbuilding. Use them to escalate pressure.
- Reward Teamwork in the Finale
The Frost-Wraith is a colossus. Highlight the importance of movement, timing, and cooperation as players dismantle or outmaneuver it.

